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They are listed here in order of increasing defense.
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Tiers 1–7 are available in Origins, while tiers 8–9 are only available in Awakening. As the Player moves through the game, higher tiers of armor will become available. Each type of body armor has several types of materials that they can be made of. There are four types of body armor: massive, heavy, medium and light. For example, the Gloves of Diligence has a base armor rating of 2.10, but a bonus stat of +4 armor, for a total of 6.10 armor. Some armor has special bonus properties (shown as "Stats" in the summaries). Note that the armor ratings listed here are for the base versions. Arcane Warriors using Combat Magic are governed by their magic attribute instead of strength. Armor is not limited by race or class but some special armors are only usable by specific specializations. To use armor, a character must meet a minimum strength requirement.
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The golem Shale can use Large Crystals instead of armor.
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There are four different types of body armor. Collars and Kaddis are the upgrade slots for Dog and have armor-like properties. Now that you have a brief idea of what you should do to develop a good Archer build in Dragon Age Origins, what are the specific armor and weapons one should use Armor and Weapons Armor. Having the matching set of gloves, boots, and armor of a given set typically provides additional bonuses as an entire set that was designed to be used together is more effective than mix and match.Īlthough technically not armor, some clothing and cloth helmets nonetheless offer limited protection, as well as other stat bonuses, meant especially for mages. Armor comes in the form of body armor, boots, gloves, helmets, and shields.
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